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Components

Placeholder

Stands in for an artifact until it is built: one cheap node instead of every torch and pot in a room loading as it opens. A script on its node builds it with build_placeholder(), in the game as in Play; Instantiate now does it by hand.

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Add it

+ Add node → Placeholder creates a node with it already on. Already have a node for it? Add component → PlaceholderComponent.

Fields

FieldScript nameKindDefaultWhat it does
ArtifactartifactassetnoneThe artifact this node builds when asked.

Buttons

  • Instantiate now