Placeholder
Stands in for an artifact until it is built: one cheap node instead of every torch and pot in a room loading as it opens. A script on its node builds it with build_placeholder(), in the game as in Play; Instantiate now does it by hand.
Add it
+ Add node → Placeholder creates a node with it already on. Already have a node for it? Add component → PlaceholderComponent.
Fields
| Field | Script name | Kind | Default | What it does |
|---|---|---|---|---|
| Artifact | artifact | asset | none | The artifact this node builds when asked. |
Buttons
- Instantiate now